Necropolis – Graveyard Set

A Graveyard set with ample high quality modular props for creating any configuration of graveyard level you need, featuring dedicated environment and player audio and a variety of chapel buildings with interiors. Features a large hand crafted demo map.

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Description

Watch the cinematic trailer | Try out the Demo!

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This high quality graveyard set includes a large amount of hand crafted placeables, VFX, sounds, props, foliage, and textures, and has been optimized to be game ready out of the box. All foliage and trees have wind animation which brings the scene to life.

This kit has been created with First-Person gameplay in mind but has also been tested with 3rd-Person and Top-down game modes. Top-down would fit perfectly in an Action RPG style game.

Before importing, enable the following Plugins in your project – Soundscape, AudioGameplay and AudioGameplayVolume.

You will also have to add a Gameplaytag Table List and a Master Submix in your project settings, otherwise the environment audio won’t work correctly. Also enable virtual texture support for asset terrain blending. More in depth information and setup guide in the Documentation.

Our global foliage wind implementation is not compatible with Nanite at the moment so foliage meshes have Nanite turned off. You can enable Nanite, disable the complex wind animation in the material and a simple wind animation will be used instead.

Technical Details

Collision: Yes, automatically generated and custom where needed.

LODs: Created in UE5 with hand crafted values

Number of Materials: 24 Materials and 60 Instances

Number of Textures: 118 Textures

Texture Resolutions: 512 to 4096

Supported Development Platforms: Windows, Mac, PlayStation, Xbox.

This product supports Nanite for Unreal Engine 5.0+

This product supports Lumen for Unreal Engine 5.0+

More general info and public domain asset list in the Documentation

Supported Engine Versions

5.1 – 5.3