Description
This is a simple plugin that makes the work under the color guide easier. It extends the color picker, so you can easily access predefined colors straight from the editor. Optionally, you can enable warning icons to easily detect colors that violate your color guide.
Plugin is highly configurable, so you can enable/disable features according to your needs and still use it across your team.
Technical Details
Warning: Due to implementation, the plugin’s functionality only works for properties. So color pickers summoned by nodes (for example, a node with a FLinearColor parameter or Vector node in a material graph) are unmodified. However, you can always promote these literals to variables as a simple workaround.
Code Modules:
Number of Blueprints: 0
Number of C++ Classes: 14
Network Replicated: No
Supported Development Platforms: Windows, Mac, Linux
Supported Target Build Platforms: Win64, Mac, IOS, Android
Documentation: https://github.com/Yvidge/UEColorPickerPalette
Supported Engine Versions
5.2 – 5.3