Description
Fully modular, customizable plug and play menu system. Change the menu to your liking. Not attached to any level or character blueprint, control the menu by world settings.
Customizable components;
You can also add your own components easily. You can use default settings which are already connected, or you can change as you wish.
Press “M” to open and test the menu.
Technical Details
Number of Blueprints: None in scene (Menu is controlled by world settings)
Input: Gamepad, Keyboard, Mouse
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: https://svi-unrealengine.github.io/ModularMenu/
Supported Engine Versions
5.2 – 5.3