Monster Vampire Pumpkin

Dracula vampire character with transformation into pumpkin,the project has 2 skeletons for ue4 and ue5

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Description

In the project, 2 rig!.

1 – dummy skeleton for ue 4

2 skeleton for ue 5 manny quinn skeleton

The character has 2 unique heads and to each head I attached an additional bone for the mouth

Also, for convenience, I duplicated the animations for both skeletons

also in project 3 recruitment of unique textures

recruitment of animation;

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Extra bone: unrealJaw_M

Animated: (Yes)

Number of Animations: 28

Animation types (28/0):

Number of characters: 1

Vertex counts of characters: 26615

Number of Materials and Material Instances: 12/12

Number of Textures: 40

Texture Resolutions: (head 1- x2048 head 2 – x2048 bodi – x4096 cloth – x4096 hair – x4096)

Supported Development Platforms:

Windows: (Yes)

Documentation: Link (or a description of where users can find) the documentation

Important/Additional Notes: No

Supported Engine Versions

4.25 – 4.27, 5.0 – 5.3