Description
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This project fits perfectly with my other works done in this style. The demo level is an abandoned industrial warehouse site with an interior and exterior. You buy everything you see in the screenshots. The stage is assembled and ready for further use. The arched hangar, an open fenced warehouse, is a blueprint. Buildings are completely ready and configured, they can be easily added to your level and there is no need to collect or build anything. If necessary, you can make any changes to the modular warehouse buildings. Floors, walls, roads, road slabs – Vertex Painting Material.
All models have a UV lighting map, which allows them to be used in various projects and game engines. If necessary, you can switch from the LOD system to the Nanite system in the settings of the model in a couple of mouse clicks.
Technical Details
Lumen Global Illumination: Yes
Number of Unique Meshes: 103
Collision: Yes (custom, automatically generated)
Vertex Count:
LODs: Yes (52 Meshes)
Number of Materials and Material Instances: 72
Number of Textures: 172
Texture Resolutions: The resolution of the textures is varied (from 512 to 4096)
Supported Development Platforms: Windows
Documentation: No
Supported Engine Versions
5.0 – 5.3