Viking 4

Low-poly model of the character Viking 4

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Description

Low-poly model of the character Viking 4 Suitable for games of different genres RPG, strategy, shooter etc.

video

video ue5

additional bones :

jaw

tongue_01-02

eye_r/l

belt_01-03_r

belt_01-04_l

sword_l/r

PBR textures TARGA, for the whole character, 

including his weapon and shield, has only 1 UV for easy operation (in 3 color options)

from 256-4k and 1 beard_hair pack

– having a size from 256-4k

Base color

Rougness

Normal

Alpha_eyelashes and (alpha body+eyelashes)

Metalic

AO

specular

Albedo + Alpha (for beard and hair)

super optimized character in balance between quality and polygon economy.

The finished character with an ax and a shield has only 16258 quad polygons

low_poly character polygon 15590 Verts 47495 tris – 31026 

sword polygon – 224 verts – 227 tris – 442

shield polygon – 444 verts – 502 tris – 888

just in case if needed there is a stock

(body under clothes 2038 verts – 2049 – tris – 4056)

the cloth simulations are not available. they only work on their own animations by using cloth rig 

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (No)

Animated: (Yes)

Number of Animations:20

attack_1

attack_2

attack_3

run

walk

idle

attack_idle

death

impact

jump

kick

Block

block_idle

block_impact

Block_up

block_up_idle

block_up_impact

Block_down

block_down_idle

block_impact

Animation types (Root Motion/In-place):20

Number of characters: 1

Vertex counts of characters:47495

Number of Materials and Material Instances: 5

Number of Textures: 110

Texture Resolutions: 256×256,512×512,2048×2048, 4096×4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: no

Important/Additional Notes:

Supported Engine Versions

5.2 – 5.3