Description
Goblin Miner completely low-poly ready-made model for any of your games
You can change the color of the skin, eyes to whatever you need.
There are also blendshapes.
Render in Unreal 4.26
Modular
Have a full mesh and separate parts
All separate parts are skeletal mesh
Video: https://youtu.be/4EuZDGlqNm8
5 UV set 8192х8102 – 4096×4096 + Eye, Threads, Teeth, PickAxe; Axe; Hair;
In the model, it is desirable to use a shader with a two-sided display of polygons on the material of clothing
Characters:
Faces: 46207
Vertex: 47267
Tris: 84408
Axe:
Faces: 1186
Vertex: 1098
Tris: 2191
PickAxe:
Faces: 1990
Vertex: 1529
Tris: 2902
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Extra Bones: Jaw; Botle; Bag; Axe_belt;
Animated: (No)
Number of Animations: 0
Animation types ( InPlace ): 0
Number of characters: 1
Vertex counts of characters: 47267
Number of Materials and Material Instances: 5 (Material), 11 (Material instance), 2 (Material Function)
Number of Textures: 56
Texture Resolutions: 8192х8102 – 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: There are no animations. All provided animations in the scene are just a demonstration of the character and are taken from free Epic Game assets
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3