Description
BP_Parametric window door P-7038, is a product designed mainly to help shorten the times in the assembly of the models and organization of the architectural representation, thus being able to devote more attention to other aspects that can contribute more to said purpose. With this asset you can dynamically adjust aspects such as its width and height, the type of lock and handles, the type of material of the profiles, the color of the glass and its opacity.
demo video 1- BP_locator
demo video 2- Global settings
demo video 3- Adjust accessories
Demo video 4- Adjust materials
Documentation
https://drive.google.com/file/d/1TOckxH2bdB50gwXjK5ZJugYr8S9Q9kb6/view?usp=drive_link
Technical Details
PBR materials
Parametric properties
Correctly scaled textures
Meshes have lightmaps
Collision: yes, automatically generated
Vertex count: 24 to 14.548
LOD: No
Number of unique meshes: 48
Number of materials and instances of materials: 5 master materials and 33 materials intances
Number of textures: 89
Texture resolution: 1×1 256×256 512×512 1024×1024 2048×2048
Supported development platforms:
Windows: Yes
Mac: No
Important/additional Notes:
This product is compatible with Lumen for Unreal Engine 5.0+
visit this link to activate lumen
https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/
Credits.
The following textures have been taken from the ambientCG.com page:
T_Brick059_bc
T_Brick059_r
T_Brick059_ao
T_Brick059_n
T_Wood floor035_bc
T_Wood floor035_r
T_Wood floor035_ao
T_Wood floor035_n
The following textures have been taken from the Poly haven.com page:
T_urban_street_04_2k
Created using TEXTURES from ambientCG.com, licensed under the Creative Commons CC0 1.0 Universal License.
Created using TEXTURES from Polyhaven.com, licensed under the Creative Commons CC0.
Supported Engine Versions
5.2 – 5.3