Description
The plugin for random generation of tile environment, based on the wave function collapse algorithm.
Generate 3D environments (game levels, buildings, islands, rooms, etc.)
Plugin Overview: https://www.youtube.com/watch?v=SBHjI5q1RCY
Tutorials: https://www.youtube.com/watch?v=L2KEvSghewQ&list=PLl2Dt30X7DLnPmB1yO86L1y8pvrCV014h
Other results of the plugin can be viewed on the channel:
https://www.youtube.com/@roman__lebedev/videos
Free demo version for review:
https://www.unrealengine.com/marketplace/en-US/product/423e3d794bb14a30aab2d1784fc74905
Plugin add-on, for generating areas, to control the WFC algorithm:
https://www.unrealengine.com/marketplace/en-US/product/a9f70b657ff14344920559662cc51ad3
Examples of generation:
https://www.unrealengine.com/marketplace/en-US/product/675df089684040f5a5434aa594bbd292
Discord:
https://discord.gg/BMRHHX9U
Technical Details
Code Modules:
Number of Blueprints: 5
Number of C++ Classes: 14 UCLASS, 12 USTRUCT, 2 UENUM
Network Replicated: Soon
Supported Development Platforms: Win64, Win32
Supported Target Build Platforms: Win64, Win32
Documentation: https://docs.google.com/document/d/1wyNXodbqH8xjI0OYcklOAeh7QIhlJY5A/edit?usp=sharing&ouid=101653469120944690989&rtpof=true&sd=true
Example Project: Example inside the plugin folder “Content”.
Supported Engine Versions
5.1 – 5.3