Description
Realistic rain effects can be applied to objects, floors, surfaces or roofs. The created material functions gets wired in the node editor to any existing material to create a rainy surface. The adjustable settings allow you to control things like the amount of rain, the size of the puddles, the strength of wind effects on the puddles, the size of the drops, etc.
Technical Details
Number of Materials: 6 Materials and 9 Material Functions
Number of Textures: 9
Texture Resolutions: 4×512, 128×128, 256×256, 512×512, 1024×1024, 1800×1013, 2048×2048
Supported Development Platforms:
Windows: Yes
Supported Engine Versions
5.2 – 5.3