Description
This is a Component-Based Rail Grinding System — an intuitive solution for implementing rail grinding mechanics in your Unreal Engine project. Designed with simplicity, reliability, and ease of use in mind, this system allows you to add complex grinding mechanics to your game without a hitch! Now fully replicated for networked use.
Demo (Hold left shift to enable grinding)
Technical Details
Number of Blueprints: 5
Input: KB/M
Network Replicated: Yes
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Setup instructions here
Important/Additional Notes:
Supported Engine Versions
5.1 – 5.3