Description
This plugin allows you to draw any actor on top of everything. There are two BP function to enable/disable draw on top mode. You can call these functions in any blueprint class. It is in the global scope. The enabling function requires three parameters. The active camera component, array of actors to draw on top and the option of including camera actor to be drawn on top. You can use the built-in GetAllActorsOfClass BP function to get the array of CameraActors and use the GetComponentByClass BP function iteratively to get the CameraComponent reference.
Technical Details
Code Modules:
Number of Blueprints: 1
Number of C++ Classes: 1
Network Replicated: No
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Documentation: https://drive.google.com/file/d/1gS5cRpO9rItbK44D8YLaFQnXnoz52qPT/view?usp=sharing
Example Project: https://drive.google.com/file/d/1SncrZ4rep0nsmQ8DqgpqMpCjFAAt3oKp/view?usp=sharing
Video: https://youtu.be/so06Z0LFM6s
Important/Additional Notes:
Supported Engine Versions
5.0 – 5.2