Description
Sail through the sky or skydive from high places!
Demo: UE4 Character
*Download the animations FBX files using the link in the documentation. They where created using the default UE4 and UE5 Mannequin Skeletons. You can download and test them before getting the project from the Marketplace.
*If you have a Character with a different Skeleton, both hands and arms may not retarget properly. Please download and test them beforehand.
*Please keep in mind that this isn’t a component solution, but a complete project: migration to already existing projects will vary depending on how detailed the target project is. New nodes need to be added inside your Character’s Blueprint and Animation Blueprint while following the documentation.
*The NPC’s are used for Demo purposes. Talk to them for information about the project.
*Notes are added inside the Blueprint to help you change the logic if needed. A default Third Person Character implements the gliding and diving logic and a default Animation BP from the base Third Person Template is used.
*For migration, your Character must have already it’s Animation Blueprint set up with the State Machine.
—- Attribution —-
The following assets are included in this product:
Technical Details
Number of Blueprints: 6 Blueprints, 1 Widget and 1 Camera Shake
Input: Gamepad, Keyboard and Mouse
Network Replicated: Not supported
Supported Development Platforms: Windows 64 bits
Documentation: Link
Important/Additional Notes: This product includes some Epic’s assets inside the Demo folder
Supported Engine Versions
4.27, 5.1 – 5.3