Description
This environment was made so you can make your player move from one point to another or make them move super fast on the map
MODULAR : pieces were designed to snap together, this will enhance your workflow and save you time
LOWPOLY STYLE MONOCOLOR : easy to use, easy to change the color to adapt to your work and also very light in weight and performance ( No textures )
ULTRA LIGHT WEIGHT FOR HIGH PERFORMANCE : this pack was created with this objectif to make massive environment for your games, since there is no texture, this pack only weight 30mb, which is very low for a environment of this type
A PACK MADE FOR YOU : This is a new pack that i created for the unreal engine community, if you see any point that would improve it, or any elements that could use improvement, please reach out to the email/ discord provided
! Important ! The mesh of this environment cannot adapt themselves to any more detailed materials, they are intended to be color swapped to adapt them to your need
!LUMEN! This pack use Lumen for the rendering picture that you see above and as a default state when opening the assets map, if you encounter any challenge, please go to the unreal engine documentation – click here – or go on youtube and search “how to activate lumen in unreal engine 5 in the post processing”, thank you
Wishing you the best in your creative endeavor 🙂
Technical Details
Number of Unique Meshes: 100+
Collision: (Yes/automatically generated)
Vertex Count: 25K Max for 1 model, the vast majorities of all assets are around a Thousand
LODs: (No)
Number of Materials and Material Instances: 24 ( only colors for the meshes, texture for the billboard)
Number of Textures: 7 ( every material use only colors but the billboard use texture )
Texture Resolutions: (1024 by 1024)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
you can contact us at : pixelvertex.contact@gmail.com
Supported Engine Versions
5.0 – 5.3