Infernal Demon

Low poly model of Infernal Demon. Suitable for your projects of genre: RPG, strategy, first person shooters, etc. It would perfectly fit to your project with terrifying or tense atmosphere

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Description

Low poly model of Infernal Demon.

Scaled to Epic skeleton

Screenshots rendered in Marmoset Toolbag and UE5

The dynamic physics of the tail and jaw behavior in the demo animations is not configured.

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Created 20 animations with tail behavior.

Textures:

4K PBR Textures(tga)

3 material

6 textures (Occulsion, Metallic and Roughness are packed into 1 texture OcclusionMetallicRoughness)

Animations: 20

Hit (x3)

Iddle (x3)

Dead (x2)

Run (x1)

Walking (x2)

Crawl (x1)

Strafe Left (x1)

Strafe Right (x1)

Gethit (x3)

Knocked (x1)

Roar (x1)

Suspicious (x1)

Polycount:

Character

Vert 11196

Faces 7622

Tris 15056

Technical Details

Video Preview – https://youtu.be/j0Mb0mUZSXk

Rigged: (Yes)

Rigged to Epic skeleton: (No)

Animated: (Yes)

Number of Animations: 20

Animation types (Root Motion/In-place 20):

Number of characters: 1

Vertex counts of characters: 11196

Number of Materials and Material Instances: 3

Number of Textures: 6 (Occulsion, Metallic and Roughness are packed into 1 texture OcclusionMetallicRoughness)

Texture Resolutions: (4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Important/Additional Notes: Extra bones – jaw, tail

Supported Engine Versions

5.2 – 5.3