Motion Capture Animation for Storytelling Game Vol.2_Normal_Directional

This anim pack contains realistic mocap animations with loops for Game Production.

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Description

※ Preview Video : https://youtu.be/HxxpqAkC6lU

※ Tutorial Video (for Metahuman) : https://youtu.be/3ZMzQamkmUI

▶ Retargeted to

UE4 Manny(SK_Mannequin) / UE5 Manny(SKM_Manny) / Metahuman Base Skeleton(m_med_nrw_body)

▶ If you want to retarget this animation to another character like metahuman in UE5, please check ‘UE5 IK Retargeter documents’.

(Link : https://docs.unrealengine.com/5.0/en-US/ik-rig-animation-retargeting-in-unreal-engine/)

※ Metahuman in the images is not included in the product.

Contents :

※ Mocap Animations 24*3 = 72 (UE4 Mannequin / UE5 Manny/m_med_nrw_body)

※ Mocap Animation loops 6*3 = 18 (UE4 Mannequin / UE5 Manny/m_med_nrw_body)

(※Default hand poses are included in the product)

< Animation sequences : 24*3 UE4/UE5/MH>

Anim_Normal-Directional_001_STEPBACK_Walk_A_UE4/UE5/MH

Anim_Normal-Directional_002_STEPBACK_Walk_B_UE4/UE5/MH

Anim_Normal-Directional_003_STEPBACK_Dodge_A_UE4/UE5/MH

Anim_Normal-Directional_004_STEPBACK_Dodge_B_UE4/UE5/MH

Anim_Normal-Directional_005_STEPBACK_Jump_A_UE4/UE5/MH

Anim_Normal-Directional_006_STEPBACK_Jump_B_UE4/UE5/MH

Anim_Normal-Directional_007_BACKANDFORTH_Walk_A_UE4/UE5/MH

Anim_Normal-Directional_008_BACKANDFORTH_Walk_B_UE4/UE5/MH

Anim_Normal-Directional_009_BACKANDFORTH_Dodge_A_UE4/UE5/MH

Anim_Normal-Directional_010_BACKANDFORTH_Dodge_B_UE4/UE5/MH

Anim_Normal-Directional_011_BACKANDFORTH_Jump_A_UE4/UE5/MH

Anim_Normal-Directional_012_BACKANDFORTH_Jump_B_UE4/UE5/MH

Anim_Normal-Directional_013_TURNLEFT_Slowly_A_UE4/UE5/MH

Anim_Normal-Directional_014_TURNLEFT_Slowly_B_UE4/UE5/MH

Anim_Normal-Directional_015_TURNLEFT_Normally_A_UE4/UE5/MH

Anim_Normal-Directional_016_TURNLEFT_Normally_B_UE4/UE5/MH

Anim_Normal-Directional_017_TURNLEFT_Fast_A_UE4/UE5/MH

Anim_Normal-Directional_018_TURNLEFT_Fast_B_UE4/UE5/MH

Anim_Normal-Directional_019_TURNRIGHT_Slowly_A_UE4/UE5/MH

Anim_Normal-Directional_020_TURNRIGHT_Slowly_B_UE4/UE5/MH

Anim_Normal-Directional_021_TURNRIGHT_Normally_A_UE4/UE5/MH

Anim_Normal-Directional_022_TURNRIGHT_Normally_B_UE4/UE5/MH

Anim_Normal-Directional_023_TURNRIGHT_Fast_A_UE4/UE5/MH

Anim_Normal-Directional_024_TURNRIGHT_Fast_B_UE4/UE5/MH

 

< *Bonus* Interplation Animation sequences : 6*3 >

Anim_Normal-Directional_001_STEPBACK_Walk_A_Interpolation_UE4/UE5/MH

Anim_Normal-Directional_002_STEPBACK_Walk_B_Interpolation_UE4/UE5/MH

Anim_Normal-Directional_003_STEPBACK_Dodge_A_Interpolation_UE4/UE5/MH

Anim_Normal-Directional_004_STEPBACK_Dodge_B_Interpolation_UE4/UE5/MH

Anim_Normal-Directional_007_BACKANDFORTH_Walk_A_Interpolation_UE4/UE5/MH

Anim_Normal-Directional_012_BACKANDFORTH_Jump_B_Interpolation_UE4/UE5/MH

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이 애니메이션들은 UE4마네킨 / UE5마네킨에 리타깃 되어 있습니다.

만약 당신이 이 애니메이션을 언리얼 엔진에서 다른 캐릭터, 예를 들어 메타휴먼에 리타깃하고 싶다면, 꼭 UE5의 ‘IK리타기터’ 문서를 확인하시길 바랍니다.

(Link : https://docs.unrealengine.com/5.0/en-US/ik-rig-animation-retargeting-in-unreal-engine/)

※위의 이미지 속의 메타휴먼은 프로젝트에 포함되어 있지 않습니다.

※ 모션캡처 애니메이션 : 24*3 = 72 (UE4 Mannequin / UE5 Manny/m_med_nrw_body)

※ 모션캡처 루프 애니메이션 : 6*3 = 18 (UE4 Mannequin / UE5 Manny/m_med_nrw_body)

(UE4 Mannequin / UE5 Manny / Metahuman Base Skeleton(m_med_nrw_body)

Technical Details

UE4 Manny(SK_Mannequin) / UE5 Manny(SKM_Manny) / Metahuman Base Skeleton(m_med_nrw_body)

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Number of Unique Animations: 30

Number of Animations: 90

MetaHuman Skeleton Support: Yes

Body Types Supported: Tall/Male/NormalWeight

Animation types: inplace

Supported Development Platforms:

Windows: Yes

Mac: Yes

We want to grow together with you, so you can e-mail us anytime!

For further information, CONTACT US:

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특징:

에픽 스켈레톤에 리깅 되어있는지 : 네

만약 에픽 스켈레톤에 리깅되어있다면, IK본이 포함되어있는지 : 네

애니메이션의 개수 : 90개

애니메이션 타입 : inplace

지원되는 개발 플랫폼

윈도우 : 가능

맥 : 가능

감성놀이터/메타휴먼랩은 여러분과 함께 성장해나가고 싶습니다.

언제든지 편하게 이메일로 연락하세요!

Supported Engine Versions

5.0 – 5.3