Description
The project has fully controllable parameters in material instances. Decal Atlas conteins 16 decals: 4 – Dirt, 4 – Blood, 4 – Blood text, 1 – Craks, 1 – Potholes, and 2 – Corner Decals. You can use this level in any commercial projects. The Furniture – 5 things in 1 texture there is on option with blood and without blood, also has custom blood in the material instance.
The materials for walls and floor are Vertex painting materials: You can use 5 texures and you have the opportunity to disable 1, 2 or 3 textures if you don’t need them, this will make theese materials more optimized.
Full overview of all the features in this video:
Technical Details
(Please include a full, comprehensive list of the features of the product)
Number of Unique Meshes: 113
Collision: Yes. custom and automatically generated
Vertex Count: 6 – 3441
LODs: No
Number of Materials and Material Instances: 10 – Master Materials, 31 – Material Instances, 1 – Material function.
Number of Textures: 244
Texture Resolutions: 512, 1K, 2K, 4K. (256 for the lamp)
Supported Development Platforms:
Windows: Yes
Additional Notes: The package also contains HDRI. But it is not included in the price, because it can be found freely available on the internet.
Supported Engine Versions
4.25 – 4.27, 5.0 – 5.3