Description
Viking Sword Pack consists of ten static meshes that can be customized with a large number of different material instances. You can manually assign material elements to each static mesh, but you may find it more convenient to use a blueprint called BP_Sword. You just need to place BP_Sword on your map. In the Details window under Default section you will find two enums: Select Sword Type and Select Material. You can later convert this blueprint to a static mesh.
Technical Details
Number of Unique Meshes: 10
Collision: Yes, automatically generated
Vertex Count: 1100-3500
LODs: No
Number of Materials and Material Instances: 69
Number of Textures: 39
Texture Resolutions: 1024-4096
Supported Development Platforms:
Windows: Yes
Supported Engine Versions
5.2 – 5.3