Description
In the project, 2 rig!.
1 – dummy skeleton for ue 4
2 skeleton for ue 5 manny quinn skeleton
Also, for convenience, I duplicated the animations for both skeletons
also in project 3 recruitment of unique textures
recruitment of animation;
6x attack
1x block
1x death
5x idle
3x impact
1x Jump
1x left_Walking
1x Right_Walking
1x run
1x run_Jump
2x Walk
1x walking back
If you like the sword, you can buy a pack of similar weapons from me: Sword https://www.unrealengine.com/marketplace/en-US/product/8a6840b04cb541c988bbebdc8ccbc44f
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: 24
Animation types (24/0):
Number of characters: 1
Vertex counts of characters: bodi x 10972 armor x11600 sword x3375 shield x6112
Number of Materials and Material Instances: 10/10
Number of Textures: 30
Texture Resolutions: (bodi x4096 armor x4096 sword x2048 shield x2048)
Supported Development Platforms:
Windows: (Yes)
Documentation: Link (or a description of where users can find) the documentation
Important/Additional Notes: No
Supported Engine Versions
4.25 – 4.27, 5.0 – 5.3