Description
DNAUpdater is used to transfer the modifications in dna files directly into UE metahuman skeletal mesh.
You can change your metahuman without exporting fbx from maya and then importing the fbx and dna to UE as a new metahuman head asset.
【Note】If you change body’s bone length such as height, the headmesh should be changed one of the following ways:
If any problem please contact with me : zb1165048017@gmail.com
Note: You’d better restart UE after you import DNA or Joint or BaseMesh to avoid some visualization problems.
Technical Details
Use DNA file to update your metahuman directly.
Supported Development Platforms: Win
Document:
UE5.2-DNAUpdater tutorial .docx
UE5.2-DNAUpdater Body Tutorial .docx
Video1 Tutorial1: https://youtu.be/51VhhlB0uos
Video1 Tutorial2: https://youtu.be/W08Z3dEKzeA
Customize your own head: https://youtu.be/GPRjWz9aGsQ
Code Modules:
DNAUpdater (Editor)
Supported Engine Versions
5.2 – 5.3