Millie SportGirl

Game ready low-poly female character “Millie SportGirl”

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Description

Video Presentation

Technical details:

SK_Millie_SportGirl_01 LOD 0: tris 76008, verts 41091, faces 38502

SK_Millie_SportGirl_02 LOD 0: tris 65234, verts 35258, faces 33084

SK_Millie_SportGirl_03 LOD 0: tris 84554, verts 45044, faces 43611

SK_Millie_SportGirl_04 LOD 0: tris 79022, verts 42105, faces 40832

-Rigged with Epic Skeleton. Easy Animations retarget

-Additional bones that are added to Epic Skeleton: eye_r, eye_l, breast_r, breast_l, ponytail1, ponytail2, ponytail3, ponytail4, ponytail5, ponytail6

-PBR Textures Metal/Roughness

-Textures Resolution – 512×512, 1024×512, 1024×1024, 2048×2048, 4096×4096

-Facial expressions are included (Morph Targets, Blendshapes)

-Animations include: idle, run, walk, jump – retarget from standard Mannequin

-Change roughness and other param via Material Instances

-The model is completely modular, combine different variations to get a customized result

Technical Details

Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: Yes

Number of Animations: Retarget from standard Mannequin

Number of characters: 1

Vertex counts of characters: SK_Millie_SportGirl_01 LOD 0: tris 76008, verts 41091, faces 38502

Number of Materials and Material Instances: 54

Number of Textures: 108

Texture Resolutions: 512×512, 1024×512, 1024×1024, 2048×2048, 4096×4096

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: No

Important/Additional Notes: Additional bones that are added to Epic Skeleton: eye_r, eye_l, breast_r, breast_l, ponytail1, ponytail2, ponytail3, ponytail4, ponytail5, ponytail6

Supported Engine Versions

4.27, 5.0 – 5.3