Description
Technical details:
SK_Millie_SportGirl_01 LOD 0: tris 76008, verts 41091, faces 38502
SK_Millie_SportGirl_02 LOD 0: tris 65234, verts 35258, faces 33084
SK_Millie_SportGirl_03 LOD 0: tris 84554, verts 45044, faces 43611
SK_Millie_SportGirl_04 LOD 0: tris 79022, verts 42105, faces 40832
-Rigged with Epic Skeleton. Easy Animations retarget
-Additional bones that are added to Epic Skeleton: eye_r, eye_l, breast_r, breast_l, ponytail1, ponytail2, ponytail3, ponytail4, ponytail5, ponytail6
-PBR Textures Metal/Roughness
-Textures Resolution – 512×512, 1024×512, 1024×1024, 2048×2048, 4096×4096
-Facial expressions are included (Morph Targets, Blendshapes)
-Animations include: idle, run, walk, jump – retarget from standard Mannequin
-Change roughness and other param via Material Instances
-The model is completely modular, combine different variations to get a customized result
Technical Details
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: Yes
Number of Animations: Retarget from standard Mannequin
Number of characters: 1
Vertex counts of characters: SK_Millie_SportGirl_01 LOD 0: tris 76008, verts 41091, faces 38502
Number of Materials and Material Instances: 54
Number of Textures: 108
Texture Resolutions: 512×512, 1024×512, 1024×1024, 2048×2048, 4096×4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: No
Important/Additional Notes: Additional bones that are added to Epic Skeleton: eye_r, eye_l, breast_r, breast_l, ponytail1, ponytail2, ponytail3, ponytail4, ponytail5, ponytail6
Supported Engine Versions
4.27, 5.0 – 5.3