Wild Boar Family

Realistic WILD BOAR FAMILY model with 70+ IP/RM animations.

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Description

This asset has realistic WILD BOAR FAMILY model.

This pack includes:

The modesl has 46 bones, 13000-15000 tris and 4 levels of LODs. LODs are enabled and configured.

Texture maps – albedo (alpha mask), AO / metallic / roughness, normal map (all 4096×4096).

Separate model for mobile phones with 2300-2700 triangles.

The asset also has a model without alpha channels (see screenshot).

70+ animations (IP/RM):

Attack (up, front, left, right, run), hit (front, back, middle), death (left, right), dig walk, idle 1-6, eat, eat dig, drink, lie 1-2, sleep, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), walk (front, left, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), swim (enter, front, left, right, back, back left, back right ), turn (left, right), turn 180 (left, right ).

Root motion animations are customized and working!

The beginning, cycle and end of animations to eat, sleep, lie, etc. customized.

You can watch the video showcasing the animations here:

Male – https://youtu.be/Iz39nlZZJmg

Female – https://youtu.be/gWBWfT4Iv3w

Young – https://youtu.be/XbPy7EQxwq8

If you have any questions, then write me.

Technical Details

Features:

The asset only includes the model with animations.

Rigged: Yes

Rigged to Epic Skeleton: No

Animated: Yes

Number of Animations: 107

Animation Types: In-place/Root Motion

Number of Characters: 9

Vertex Counts of Characters: 1400-7800

Number of Materials and Material Instances: 16

Number of Textures: 28

Texture Resolutions:

Supported Development Platforms:

Supported Engine Versions

5.1 – 5.3