Description
– Polycount: Faces: 43590; Verts: 44551; Tris: 85733
– PBR Textures: MetallicRoughness shader
– Texture sets: 5, Body, Head, Cloth, Armor, Weapon
– 4k and 2k Textures : Albedo, MetallicRoughness, Normal, Occlusion, Alpha, Emissive,
Textures are scaled through third-party editors with no loss of quality on 2048 and 1024 resolutions.
– Materials: 16 materials and 53 texture maps
A two-sided shader is used in some places on the body.
– Character has minimal face rig
– Contains an epic skeleton and tuned tissue physics
Technical Details
Video: https://www.youtube.com/watch?v=lStybbOOMLE&ab_channel=YuriiBoiko
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of Animations: 0
Animation types (Root Motion 0/In-place 0):
Number of characters: 1
Vertex counts of characters: 44551
Number of Materials and Material Instances: 16
Number of Textures: 53
Texture Resolutions: (4096×4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link (or a description of where users can find) the documentation
Important/Additional Notes: Eye R_L; Eyelid_R_L; Jaw; Tongue; Up_lips_R_L; Board_back; Board3-6; Bag; Skulls Cloth_J1-7
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3