Forest Goblin

Low-poly 3d model. Rigged and animated. Ready for games and other real-time applications. Three skins.

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Description

– Polycount: Faces: 43590; Verts: 44551; Tris: 85733

– PBR Textures: MetallicRoughness shader

– Texture sets: 5, Body, Head, Cloth, Armor, Weapon

– 4k and 2k Textures : Albedo, MetallicRoughness, Normal, Occlusion, Alpha, Emissive,

Textures are scaled through third-party editors with no loss of quality on 2048 and 1024 resolutions.

– Materials: 16 materials and 53 texture maps

 A two-sided shader is used in some places on the body.

– Character has minimal face rig

– Contains an epic skeleton and tuned tissue physics

Technical Details

Video: https://www.youtube.com/watch?v=lStybbOOMLE&ab_channel=YuriiBoiko

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (No)

Number of Animations: 0

Animation types (Root Motion 0/In-place 0):

Number of characters: 1

Vertex counts of characters: 44551

Number of Materials and Material Instances: 16

Number of Textures: 53

Texture Resolutions: (4096×4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: Link (or a description of where users can find) the documentation

Important/Additional Notes: Eye R_L; Eyelid_R_L; Jaw; Tongue; Up_lips_R_L; Board_back; Board3-6; Bag; Skulls Cloth_J1-7

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3