Description
(The contents of the two video links are the same. Please select the faster one.)
The asset package contains :
-3 types of Blueprints
ForLetter(BP_SplineLetter)
ForMesh(BP_SplineMeshBend,BP_SplineMeshWhole)
ForMove(BP_SplineMove_Single,BP_SplineMove_Multi,BP_BP_SplineMove_NT)
(BP_Vehicle、BP_PawnWalk、BP_Trigger、BP_StationTrigger)
BP_SplineLetter is a particle effect that can generate custom paths.
BP_SplineMeshBend and BP_SplineMeshWhole are tools for generating mesh bodies along splines. The former is suitable for building meshes such as pipelines, while the latter distributes multiple meshes on splines.
BP_SplineMove_Single and BP_SplineMove_Multi are tools built through timelines to move objects.
BP_BP_SplineMove_NT is a tool based on non timelines to make objects move. It is designed to solve the problem of moving objects such as bus stops and railways.
The remaining blueprints are suitable for various purposes.
-4 Main Materials.
M_BaseColor
M_Gap
M_SMTexture
M_Wave
M_Gap and M_Wave are materials used to decorate the spline mesh. Their style leans towards science fiction and can create effects similar to navigation lines or circuit diagrams.
M_SMTexture is for some meshes with Normal mapping.
-15 Staticmeshes.
SM_Chain
SM_FlexiblePipe
SM_Footstep
SM_Globe
SM_Guardrail
SM_HeHalf
SM_Hexagon
SM_Ledcube
SM_LedTube
SM_Pipe
SM_Rail
SM_Road
SM_Rope
SM_Tunnel
SM_TunnelLight
-3 Textures.
For some meshes with Normal mapping.
-1 Niagara Effect.
Used in conjunction with BP_SplineLetter.(5 examples in total)
Technical Details
Number of Main Blueprints: 3 types (6 blueprints:)
Number of Main Materials: 4 main materials (15+ preset material instances)
Number of Staticmeshes: 15
Number of Textures: 3 (2048*2048)
Number of Niagara Effect: 1 (5 examples)
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3