Description
New update:
-Compatibility with first person
-Optimization of the animation system
-New ALS integration tutorial
The Easy Hook System allows you to incorporate grappling hook mechanics easily, quickly, and straightforwardly into your projects. It comes with advanced features, such as proximity detection systems, height measurement, and Gravity Mode (Air, Ground); all of which enable you to execute highly customized animations automatically, depending on the player’s state.
Another significant point in our system is that you can access all functionalities very easily by adding just one only component to your game character. The Easy Hook System also offers a high degree of deep customization, allowing you to fully personalize the 3D detection widget, cable hooks, detection area, the launching position of the character, the impact position of the cable hooks, and more. Every detail can be adjusted to achieve the desired gaming experience.
Easy Hook System includes complementary subsystems like sound systems, animation systems, VFX particles, data changes at any point, Gaffs system, etc., which can be quickly and easily customized, granting you greater control over the system.
[ Disclaimer: The sample project includes Fx Particles, which is copyrighted by epic games. Environment and character assets are only used for demo purposes and are not included in this asset. ]
Technical Details
Number of Blueprints: 13
Data table: 1
Widget Number: 2
Number of meshes: 6
Animations: 8
Animation Montages: 8
Sounds: 3
Sounds Cue: 3
Textures: 5
Input: Keyboard, Mouse
Maps: 1
Network Replicated: No
Supported Development Platforms:
Documentation:
Integration Tutorial with Advanced Locomotion System V4 ( ALSv4 )
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3