True Runtime Mesh OBJ Exporter with Textures

A true runtime static mesh with textures obj file exporter (no need to set allow CPU access option)

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Description

This is a true runtime mesh exporter plugin. You can export any static mesh by using a global blueprint function. Textures are also supported. No need to set allow CPU access option for the static meshes. You can use in shipping setup packaged builds.

TODOs:

Technical Details

Code Modules:

Number of Blueprints: 0

Number of C++ Classes: 1

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: https://drive.google.com/file/d/1hBnpuDre6yENXO7EWO3Si0sdgVCdJKKx/view?usp=sharing

Example Project: https://drive.google.com/file/d/1p3ek77aGUctEbF1X7WO7NOzSGOjNl5OS/view?usp=sharing (UE 5.2.1)

Important/Additional Notes:

Supported Engine Versions

5.0 – 5.3