Description
◉ 2K textures
◉ 3 skin types
◉ 4 face skin types
◉ 3 types of helmet
Added additional bones: jaw, shoulder_pads_r, shoulder_pads_l, thigh_pads_01_r, thigh_pads_02_r, thigh_pads_01_l, thigh_pads_02_l, cloth_front_01, cloth_front_02, cloth_front_03, cloth_back_01, cloth_back_02, cloth_back_03
Technical Details
Rigged: Yes
Rigged to Epic skeleton: Yes (UE4 Mannequin Skeleton)
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: No
Number of characters: 1
Vertex counts of characters: 29740 (character in a helmet with a sword)
Max Tris: 57286
Number of Materials and Material Instances: 6 Materials, 11 Material Instances
Number of Textures: 40
Texture Resolutions: 2k
Supported Development Platforms:
Windows: Yes
Important/Additional Notes: There are additional bones for armor on the shoulders and hips. Bone added for the jaw.
Сlothing uses a separate physical asset. Subsurface profile is used.
Supported Engine Versions
4.27, 5.1 – 5.2