Survival Series – Carpenter and Sawmill

Contains high quality realistic tools, modules and props assets: 100+ assets with Saw engine rigged with simple animation

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Description

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“Can modern man survive in the wilderness without the use of modern technology?”

Some time ago I asked myself this question and the answer is obviously yes, but how?

Wandering around the web to find an answer I came across some youtube channels of men who from nothing create tools, grow food and build homes solely with what nature has to offer.

So I decided to start a survival pack series representing all aspects of a man living in nature.

Tools, more or less sophisticated shelters, evolution with iron, farming, etc.

If you plan to build a survival videogame, with crafting and evolution of tools and buildings this series is for you.

What are you waiting for?!

Awaken the wild man inside you and embrace nature by becoming one with it!

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In this pack you will find more than 100 assets from tools, modular structure, props focused on woodworking that you can use in your survival game.

3 types of mill saw engine and 1 automatic hammer call “Monjolo” rigged and animated.

the animated gear system is composed of 3 different uses of the mill wheel:

1- The wheel is connected to a grinding wheel

2- A sawmill system used by the ancient Romans

3- A vertical sawmill that most closely resembles a modern sawmill

I focused this pack on wood production: from simple tools for cutting wood to the creation of an automatic sawmill through the use of water and a mill wheel.

Almost all assets have an alternative material of wood

All items can be produced with only tools provided by nature so as to keep the survival aspect consistent in non-civilized places.

Texture map are Diffuse, Light mask, Normal and some masks

The environments used ARE NOT INCLUDED in the pack but are downloadable for free via the free assets section of Unreal Engine Marketplace

Thanks for your attention and support!

ENJOY!

Technical Details

Physically-Based Rendering: Yes

Scaled to Epic skeleton: Yes

Texture Size: 4096

Collision: Yes, generated in UE4

Vertex Count: max 13.158

LODs: no more than one LOD

Blueprints: none

Number of Meshes: 103

Number of Materials and Material Instances: 38

Number of Textures: Total 115. Three for all model (Diffuse, Light mask, Normal)

Supported Development Platforms: PC, Desktop, Xbox one X, PS5, VR, Mac

Platforms Tested: PC (Windows)

Documentation: No

Supported Engine Versions

4.20 – 4.27, 5.0 – 5.3