Stylized Fantasy Forest Asset Pack

Everything you need to make a Stylized Fantasy Forest in one pack.

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Description

This pack contains everything needed to create your own Stylized Fantasy Forest, using 63 different meshes with 33 different example foliage brushes to showcase how to best utilize the foliage meshes.

includes a small example level showcasing all assets being used efficiently to create a beautiful stylized forest.

This pack contains everything from Landscape blended grass, Flowers and Bushes, mushrooms, to Vines, Rocks, fences, Trees, and Mountains all within a matching and aesthetic art stylization.

Features 12 stylized modular rocks that can be mixed, seamlessly, to create independent rock assets in any world.

Includes is 10 modular fence pieces to create your own fences to define paths in your level

Includes RVT Grass system to create stylized grass to blend with your landscape material or an example landscape material which is included.

Grass was made for Runtime Virtual Texture support but can be implemented without RVT support.

Trees have trunk collision meshes only to allow for better frame rate. Small foliage is made to have no collision and all rocks and fence pieces have collision.

Perfect for integration into stylized forest levels.

Using exposed parameters you can switch the colors of all foliage to reflect to color palettes within your level seamlessly.

Background Mountain meshes are made for background only and have no collision generated as such.

Seller has all rights to all assets and textures, everything is my original content.

Technical Details

Meshes: 50

12 Modular Rock Meshes: 100-2K Tris

4 Bushes: 500 – 1k Tris

1 Fern: 70 Tris

4 Oak Trees: 3k-5K Tris

2 Pine Trees: 800-1K Tris

4 Dead Trees: 400-600 Tris

8 Grass Mesh: 4-70 Tris

1 Cattail Mesh: 500 Tris

5 Mushroom Mesh: 85-600 Tris

3 Flower Meshes: Between 130 and 500 Tris

5 Vines: Between 700 and 5K Tris

10 Modular Stylized Fence Pieces: 120-430 Tris

3 Background Mountain Meshes: 100 Tris – 300 Tris

Also – 1 Skydome mesh and 1 Sun mesh

Example RVT Setup and Example Landscape Material

Number of Unique Meshes: 63

Collision: Rocks have Auto generated Collision, Trees have custom collision meshes for trunks, as do modular fence pieces. Small foliage vines and background mountains do not use collision.

Vertex Count: between 4 Tris and 5K Tris

LODs: No can be auto generated

Number of Materials and Material Instances: 8 Materials 26 Material Instances

Number of Textures: 37

Texture Resolutions: 1k and 2k

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: to use RVT Grass blend with material Virtual Texture support must be enabled

Background Mountains are made for Background meshes only.

Also when enabling virtual texture support make sure to enable virtual texture with opacity mask.

If project does not use Virtual Texture Support, Switch grass material for NORVT grass material.

Landscape Material example has node to enable RVT for any landscape grass layer, copy and paste as needed.

Use basic RVT Setup with that node and use BasecolorOnly for RVT.

Supported Engine Versions

5.0 – 5.2