FPS Movement – AAMS

Movement ability system for 1st person games using one actor component to make it easy to setup. 100% Blueprints and flexible. Not Replicated.

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Description

Documentation

Demo Video (With included animations and assets)

Playable Demo

Support | Discord

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The FPS Movement – AAMS provides your 1st person character with a wide range of dynamic abilities, allowing for smooth and agile gameplay in a variety of environments. This system is designed to be easily integrated into your FPS action-adventure, platformer, or ARPG game, providing a comprehensive set of actions that can be quickly set up and customized.

FPS Movement – AAMS is designed for 1st person games. If you are working on a 3rd-person game Action-Adventure Movement System is also available on the Marketplace.

Key

Take advantage of the Action-Adventure Movement System to create immersive gameplay experiences that emphasize fluid movement and dynamic action for your players.

Please note that while this asset includes the movement system functionality, some of the animations provided are not up to par and will need to be replaced with suitable animations that fit your game’s visual style and requirements.

Technical Details

Number of Blueprints: Movement System: 1 Actor Component, 4 Interfaces, 10 Movement Actors Interaction System: 8 Interactable Actors, 3 Triggers, 4 Traps/Obstacles Demo Level: 6 Demo Level Actors

Input: Keyboard, Mouse, Gamepad

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: Link

Discord: Link

Important/Additional Notes: Report bugs here

*This is not an animation asset. Most animations will need to be replaced with better ones.

Supported Engine Versions

5.1 – 5.3