VRPhysicsBrawl

Advanced VR Framework with physics integration and complete blueprint support

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Description

Demo Video

Performance Video (Uncut)

Wiki

GameplayTags

Download Test Exe

UE4 Animations (free)

Important limitation: you can’t fracture destructable items while holding them, otherwise the fingers IK control rig’s root will offset from its initial position. This issue is related to the Chaos Physics Engine which is a relatively new system so further updates may fix the problem.

General

Movements

Interactions

Weapons

Physics

Technical Details

Code Modules:

Epic Assets:

Number of Blueprints: 48

Number of C++ Classes: 20

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Link

Example Project: Plugins->VRPhysicsBrawl or Engine->Plugins->VRPhysicsBrawl

Important/Additional Notes: Developed and tested using Oculus Quest 2 + AirLink (will switch to Valve Index in the future)

Supported Engine Versions

5.2 – 5.3