Description
Important limitation: you can’t fracture destructable items while holding them, otherwise the fingers IK control rig’s root will offset from its initial position. This issue is related to the Chaos Physics Engine which is a relatively new system so further updates may fix the problem.
General
Movements
Interactions
Weapons
Physics
Technical Details
Code Modules:
Epic Assets:
Number of Blueprints: 48
Number of C++ Classes: 20
Network Replicated: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: Link
Example Project: Plugins->VRPhysicsBrawl or Engine->Plugins->VRPhysicsBrawl
Important/Additional Notes: Developed and tested using Oculus Quest 2 + AirLink (will switch to Valve Index in the future)
Supported Engine Versions
5.2 – 5.3