Description
3d model of a Cartoon Croc. Humanoid rig.
It will be a perfect character for a games.
• Key Features
Low-poly
Fully Rigged
• Polycount | The Character does not have LOD system
Faces 17254• Tris 34508 • Verts 17736
• Rig | This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Blender, have controls. That means that you might want to adjust the bone position when retargeting for a better result.
– The model is loaded and works in unreal engine 5 , But the skeleton has a structure from unreal engine 4 , be careful and consider this point
• 4K Textures
BaseColor, Normal, Roughness, Metallic
Texture sets – Body
Textures are packed for better optimization
Any Humanoid Animations or Blueprints from the store can be applied to this character.
Additional bones c_tail_00.x, c_tail_01.x, c_tail_02.x, c_tail_03.x, c_tail_04.x, c_tail_05.x, c_tail_06.x, c_tail_07.x, c_tail_08.x, c_tail_09.x,c_tail_10.x
• Unreal Engine Project
Supported version: 4.19+
Thank you
Technical Details
Video Preview https://youtu.be/ZTY4dmTA48k
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations:7 Demo Animations
Animation types (Root Motion/In-place):7
Number of characters:1
Vertex counts of characters:17736
Number of Textures:4
Texture Resolutions:4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Important/Additional Notes: No
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3