Description
UPDATE V.2:
With this pack you will be able to create interactive volcanic and lava-filled worlds with the rest of the objects that make up a scene.
This pack It is included in its entirety in the Bridge Hell pack
(NANITE:This pack canuse Nanite and Lumen and does not use lightmaps. Given the nature of its meshes, it is not necessary use light maps on them because all the meshes are in continuous movement in terms of their textures)
The realistic look of the lava is achieved with the mixture of 2 very elaborate textures and advanced Shaders for this purpose.
VIDEO Lava Drips (with update animations control speed)
– 2 Advanced Shaders mixed together to get a realistic look. You select what interests you the most. All this with pre-set presets within the Blueprints and easily accessible.
– Use the lava spline with 2 selectable configurations: flat or lava blanket to create lava rivers. You can enlarge the tiled UVs along the entire spline without seams, thanks to the advanced settings.
– For lovers of painting in Landscape, a shader with 16 layers specially designed to control the emissivity, time and angle of lava travel in each layer is provided. Which means that the direction of the lava can be changed with the Angle control of each layer. Make groups of repeated layers to make different routes but use the spline presets if you want to work faster.
– The animated lavaDrips can also select various presets of their textures all from the blueprints.
————————————TIPS:
– Landscape: You can get the best finishes seen to date by copying and duplicating the layers and changing the time and angle as you draw the rivers of lava. It has up to 16 layers. You have an example on the map “LavaWorld_Level”.
-Spline Lava: For the hyper-realistic finish use the blueprint presets “inverse Lava Vertex Paint”. But be patient until Epic fixes the spline painting issue, as of today 5.2 is broken.
-Spline Lava: You can make rivers of infinite slopes that blend with the sculpted landscape. To top it off, mix these rivers up by painting the landscape with a landscape material with your custom layers. You have a small example in the pictures.
-For the fastest possible finishes use spline with the presets indicated as distance based indicated in the blueprint..
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Attention:Several Vertex Paint presets are delivered. Please note that version 5.2 as of today has this feature inoperative pending Epic’s bug fix.
Technical Details
Meshes: 13
FX: 3Fires, 2 smokes, 1 Splash lava and Volcano smoke
Skeleton: Yes, no UE skeleton . 5 LavaDrips
Animations: 5 LavaDrips
Collision: Yes,custom and automatically generated
Vertex Count: 20479 Tri
LODs: Yes, Custom settings
Materials: 12 Materials, 4 Functions and 1 Landscape Material
Material Instances: 105
Textures: 99
Texture Resolutions: 512 To 4096
Supported Development Platforms:
-Windows: Yex test
-Mac: No test
Support. studiodevis3d@gmail.com
Supported Engine Versions
5.1 – 5.3