GPU Line and points

Procedural generation points and lines with high performance , support materials, and support adding custom vertex attributes.

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Description

Points Video Demo

Lines Video Demo

How to use the built-in demo

This plugin mainly solves the problem of low efficiency with line and point drawing in Unreal. With this tool, you will be able to achieve the perfect performance optimization,It can generate millions or even tens of millions of points at a frame rate of 60.

It also supports adding custom vertex attributes, and obtain them through UV1 and UV2 in the material,which allowing you to achieve various effects in materials.

This plugin also includes the usage of vertex factories, with clean and modular code. If you want to delve deeper into how Unreal transfers data to GPUs, this plugin is a good choice.

Technical Details

Code Modules:

Number of Blueprints:2

Number of C++ Classes: 18

Network Replicated: (Yes/No) No

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64 (should work on any platform, we couldn’t test them yet)

Documentation: Document

Example Project: demo map in the plugin

Important/Additional Notes:

Supported Engine Versions

5.2 – 5.3