Scifi Trail Pack

This is a resource package that includes most trailing effects. It includes particle effects and materials that can be used separately.

Category:
Tags: , , , , , , , , , , , , ,

Description

Youtube

Bilibili

(The contents of the two video links are the same. Please select the faster one.)

The screenshot of the trailing effect is somewhat difficult, so I strongly recommend opening the video link to preview this asset pack.

The asset package contains :

-2 Maps.

Map_Display

Map_Application

Map_Display is a demonstration map that includes resource demonstrations, parameter adjustments, and tutorials.

Map_Application is a simple scenario application, where all the effects come from this resource pack.

-1 RaisedFloor Blueprint.

BP_RaisedFloor

When used in conjunction with material RaisedFloor, it can produce a lifting effect.

-7 Main Materials.

M_FloorFrame

M_FloorHexagon

M_BlackHole

M_Projectile

M_Rippling

M_Lighting

M_Vortex

M_DynamicColor(for decoration)

M_OilPainting(for decoration)

Most of these materials can be used alone or in conjunction with particle effects. Please refer to the tutorials in the resource pack for details.

-8 Major Categories Niagara Effects: 

FX_BlackHole (3 Cases)

FX_Nebula (10+Cases) 

FX_Phantom (6+Cases)

FX_Projectile (5 Cases)

FX_Rippling (8+Cases)

FX_Suction (4+Cases)

FX_Trail(TrailLighting,TrailPoint,TrailRibbon, 8+Cases)

FX_Vortex (5 Cases)

These particle effects are very versatile. Some can not only be used with different materials, but can even replace meshes to generate very beautiful effects.

-13 Staticmeshes. 

SM_Ring (7)

SM_Trail (6)

These models all have UV, which can be used in conjunction with relevant materials to produce trailing effects such as sword trailing.

-13 Textures. 

For Rippling (5)

For Nebula (4,AI)

For RaisedFloor (Hexagon,4)

The resource pack contains tutorials, please be sure to read them.

Hexagonal texture source (CC0):https://opengameart.org/content/glowing-hexagon-free-tiling-texture

Technical Details

Number of Main Blueprints: 1(BP_RaisedFloor)

Number of Niagara Effects: 8 types(40+)

Number of Main Materials: 7 main materials (22+ preset material instances)

Number of Staticmeshes: 13

Number of Main Textures(CC0): 13

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3