Description
This asset pack includes “clothing” skeletal meshes skinned to the MetaHuman “Male Medium & Short Underweight” and “Female Medium & Short Underweight” skeletons, if you want to use another body size you can adjust the clothes size inside Blender. Material uses a texture editor to allow user color customization.
How to Apply to your Metahuman :
Technical Details
Number of Unique Meshes: 6 Skeletal Mesh
Collision: (Yes, automatically generated)
Vertex Count: 50K to 400K
LODs: (No)
Texture Resolutions: 2048×2048, 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Showcase – https://drive.google.com/file/d/1sMJtXB8S43meFXh_-ZI2nczlmRMjPOtN/view?usp=sharing
Important/Additional Notes: AAA Quality (High Poly Optimized for Games and Cinematic)
Supported Engine Versions
5.1 – 5.3