Description
High-quality realistic character “Shadowclaw Beast”
Based on RK Skeleton.
All assets available in this and other packs and based on the RK Skeleton are compatible and interchangeable. You can rearrange body parts, add new ones – wings, tentacles, bodies, heads, tails, arms, armor, accessories, add additional animations.
Package Includes:
Separate meshes for all parts of the body
4 ready characters
80 Animations
(Idle: 6, Walk: 11, Run: 10, Jump: 10, Attack: 15, GetHit: 15, Move: 8, Death: 3, Scream: 4)
4K Ultra high-quality PBR textures (metallic workflow)
Facial animation
This character fits perfectly with this type of armor and accessories. No fitting is required. Works with all animations:
Overview how to apply the armor to RKSkeleton character You can see Here
RK Skeleton Overview You can see Here
Character variant with wings: Shadowhowl (includes flying animations)
Other RK Characters:
Winged: Bloodmoon, Nightshade, Embermoon, Mistweaver, Ghostwing, Flying Beasts Mega Bundle
Bestial: Gloomfang, Venomclaw, Moonshadow, Serpens, Ashenhorn, Beasts Mega Bundle
Technical Details
Rigged: Yes
Rigged to RK Skeleton (All Assets Work Without Retargeting)
Number of characters: 4
80 Animations
(Idle: 6, Walk: 11, Run: 10, Jump: 10, Attack: 15, GetHit: 15, Move: 6, Death: 3, Scream: 4)
All RK Skeleton-based animations are interchangeable. All Skeletal Meshes work with RK Skeleton without retargeting.
Polycount:
Shadowclaw Furry:
Body – 14 327; Accessories – 4 247; Fur – 10 630
Total polygon count – 29 204
Shadowclaw Fat:
Body – 18 583; Accessories – 3 715; Fur – 2 829
Total polygon count – 25 659
Shadowclaw Spicky:
Body – 19 130; Accessories – 4 247; Fur – 2 715
Total polygon count – 26 092
Shadowclaw Damaged:
Body – 16 285; Accessories – 1 095; Fur – 1 753
Total polygon count – 25 659
Number of Materials: 16
Number of Materials Instances: 52
Textures:
Body – 15
Accessories – 12
Eyes – 14
Texture Resolutions: 4096
Supported Engine Versions
4.22 – 4.27, 5.0 – 5.3