Description
(The contents of the two video links are the same. Please select the faster one.)
This is a cutting resource based on Procedural Mesh.
It mainly consists of two parts: Cutting blueprint and Laser animation. The former can be used separately. (Please watch the video for details)
The main process is relatively simple. The user needs to set the cutting plane so that the relevant objects will be cut after operation.
The resource pack contains detailed tutorials and solutions to potential problems.
The asset package contains :
-1 Map
Map_Display
-4 Main Blueprints
BP_Cutting_Simulation (For cutting)
BP_BeamAnimation
BP_Regeneration (It is used to generate objects in fixed positions and delete objects after cutting.)
BP_Trigger (A trigger for triggering cutting)
-1 Main Material
M_Base(+4 Material Instance)
-2 Major Niagara Effects
FX_Beam
FX_Spark
The resource includes 10+ teaching cases.
This resource pack can simply cut objects or simulate the process of laser cutting. Its cost-effectiveness is very high.
Technical Details
Number of Main Blueprints: 4(BP_Cutting_Simulation,BP_BeamAnimation,BP_Regeneration,BP_Trigger)
Number of Maps: 1(Map_Display)
Number of Niagara Effects: 2
Number of Main Materials: 1 main material + 4 Material Instance
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3