Eater1

3D game-ready modular animated model suitable for shooters, action games, ect.

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Description

Character rigged on epic skeleton UE5

The model is completely modular, you can remove or add any part you want. The pack contains 3 full parts prefabs with/w no fur:

Eater1_Full_01 – faces 14394 verts 14489 tris 28544

Eater1_Full_02 – faces 23166 verts 28959 tris 46093

Eater1_Full_03 – faces 18491 verts 19955 tris 36743

The model contains 25 animations.

PBR Textures – 82: BaseColor(subsurface scattering maps are in several color maps via Alpha channels, you can try), Emissive, Normal, OcclusionRoughnessMetallic 4096pix .png(down to 1024х1024)

Color customizable parts & hair.

Hair cards are desirable to use a shader with two-sided display of polygons, there are two variants. My custom one, and the Unreal DigitalHuman_HairShader inside the Demo folder.

Preparation time ~1.5 months

Technical Details

Technical Information:

Video preview https://youtu.be/RjbVXnH7YDY

Rigged: (Yes)

Rigged to Epic skeleton: (Yes UE5 version)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations (Root Motion): (25)

Number of characters: (3 prefabs, you are free to change parts, make by your own)

Faces counts of the characters w all the parts: (14394 with no fur cards, 18491 with hairVariant cards, 23166 with hair cards)

Number of Materials and Material Instances: (18/18)

Number of Textures: (82)

Texture Resolutions: (4096 down to 1024×1024)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: (No)

Important/Additional Notes: (No)

Additional bones:

mouth_01_l, mouth_02_l, mouth_03_l, mouth_04_l, mouth_05_l, mouth_01_r, mouth_02_r, mouth_03_r, mouth_04_r, mouth_05_r.

Supported Engine Versions

5.0 – 5.3