Description
Character rigged on epic skeleton UE5
The model is completely modular, you can remove or add any part you want. The pack contains 3 full parts prefabs with/w no fur:
Eater1_Full_01 – faces 14394 verts 14489 tris 28544
Eater1_Full_02 – faces 23166 verts 28959 tris 46093
Eater1_Full_03 – faces 18491 verts 19955 tris 36743
The model contains 25 animations.
PBR Textures – 82: BaseColor(subsurface scattering maps are in several color maps via Alpha channels, you can try), Emissive, Normal, OcclusionRoughnessMetallic 4096pix .png(down to 1024х1024)
Color customizable parts & hair.
Hair cards are desirable to use a shader with two-sided display of polygons, there are two variants. My custom one, and the Unreal DigitalHuman_HairShader inside the Demo folder.
Preparation time ~1.5 months
Technical Details
Technical Information:
Video preview https://youtu.be/RjbVXnH7YDY
Rigged: (Yes)
Rigged to Epic skeleton: (Yes UE5 version)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations (Root Motion): (25)
Number of characters: (3 prefabs, you are free to change parts, make by your own)
Faces counts of the characters w all the parts: (14394 with no fur cards, 18491 with hairVariant cards, 23166 with hair cards)
Number of Materials and Material Instances: (18/18)
Number of Textures: (82)
Texture Resolutions: (4096 down to 1024×1024)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: (No)
Important/Additional Notes: (No)
Additional bones:
mouth_01_l, mouth_02_l, mouth_03_l, mouth_04_l, mouth_05_l, mouth_01_r, mouth_02_r, mouth_03_r, mouth_04_r, mouth_05_r.
Supported Engine Versions
5.0 – 5.3