Ultimate Camera System

Add AAA camera cinematics to your project, Ultimate Camera System is designed to quickly and easily create dynamic cinematics and gameplay that are not possible in sequencer.

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Description

IMPORTANT: If you run into any issues or need help please reach out to me first or use the questions tab. The reviews section is not for troubleshooting. Products are tested by Epic Games and myself to be fully functional before publishing.

Need support or have questions? join the discord here: Discord Link

Documentation: Written Documentation Link

Example of an intro character cutscene using this system: Youtube Link

Example Project(requires you to own the plugin and is used for learning the system): Itch Link

Playable Demo with interactive NPC cutscenes, movement effects, and level load/level end cinematics: Itch Link

Ultimate Camera System is an alternative to sequencer for creating cinematic gameplay mechanics and real-time dynamic cutscenes with an emphasis on quick iteration and speed. One of its main benefits over sequencer is that you can use it anywhere in the level, in any actor class, and even with gameplay.

You can check out some examples of how it can be used in both gameplay and cinematics inside a playable demo that has several real world use cases above. The example project is also provided so once you buy the plugin you can see how I made the demo with it.

This is being used in my own games such as Mall of Mayhem and BoltBreak 2.

Technical Details

Code Modules:

Number of Blueprints: 2

Number of C++ Classes: 2

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: All Platforms

Documentation: Written Documentation Link

Important/Additional Notes:

Supported Engine Versions

5.0 – 5.3