Stone Bridges Optimized

Optimized bridges with extremely low tris count! Based on HISM!

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Description

Optimized stone bridges! Each one made using HISM (Hierarchical Instanced Static Meshes). Instead of having milions of tris, you only have up to 13178 tris per bridge. This pack will get one or two updates in the future (bridge collection expansion).

VIDEO

Current version: 1.1

Email: orangujanusz@gmail.com

This pack was made with optimized instancing approach based on generic textures combined with baked normal maps and several shader tricks.

You can easily swap textures, adjust colors, edge wear, actor gradient and other parameters to create your own uniqe look of each asset.

Each bridge is made from up to 17 elements in HISM technique and has one material slot for stone, so you can customize it on the fly.

All bridges are children blueprint classes made from BP_StoneBridge.

*** UPDATE 1.1 ***

Technical Details

Number of Unique Meshes: 79 (17 bridge mesh elements + 62 technical meshes)

Collision: Yes, automatically generated and custom

Vertex Count: up to 6619 (13178 tris) per bridge (HISM)

LODs: Yes (4 levels)

Number of Materials and Material Instances: 1 Material and 11 Material Instances

Number of Textures: 12

Texture Resolutions: 4096×4096, 2048×2048, 32×32, 16×128

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: Link

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3