Description
For beginners, the project serves as a perfect starting point for creating their own FPS games. All they need to do is choose a Child Character Template that matches their ideal movement feel and start building off of it. No mess, no fuss.
For advanced users, the project provides the ultimate base character to modify and adjust, with hundreds of different variables, most* working together well, allowing the user to either tweak the specific settings of a template character for minor adjustments, or allowing them to mix and match different movement types from multiple different games to work together harmoniously.
*Variables/systems that do not work together are usually labeled as such in their variable descriptions, and the child templates can be referenced for combinations of variables that work well together.
Video Link: Here
Demo Link: Here
Documentation: Here
Primary
Additional
Technical Details
Number of Blueprints: 43
Input: Mouse and Keyboard
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: No
Documentation: Here
Important/Additional Notes:
This project was made primarily for 4.27, and works well in 5.11, but does not work in base 5.0, due to some errors of the engine in that version.
This project is designed for single player games only. As such, there is no replication or multiplayer built into any of its systems.
Supported Engine Versions
4.27, 5.1 – 5.3