Description
Update 1.1
Fixes and Adjustments:
New
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This pack has everything you need to create a stylized medieval village and/or town area fast and easily! The tools/blueprints have intuitive UI, detailed documentation, and full artistic control in every aspect. It contains a lot of 3D models, materials, blueprints, and other assets that will make your life easier and you’ll save hundreds of hours of work. You can customize almost all of the materials very easily.
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Creating a big game environment can be a daunting task as it involves manually placing every element in the scene. However, with the aid of these blueprints and tools, you can effortlessly construct extensive and distinct areas within a few hours, rather than spending weeks or months on the task.
These tools offer a range of blueprints for various components such as roads, sidewalks, roofs, floors, outdoor decorations, walls, canals, modular buildings, and fences; all of these can help you save a significant amount of time as they are user-friendly, adjustable, and packed with features. You can modify them anytime, even after the generation process.
The modular buildings provide limitless customization options with various style variations and materials. By clicking a button, the tool automatically generates the building. The tedious and repetitive work is taken care of by the blueprints and tools, allowing you to modify each building or modular piece to your liking.
The spline module provides many options for creating water, streets, canals, walls and fences as it can be any shape you want!
The buildings can have simple interiors. To enhance the interior appearance, it is recommended to use our Stylized Human Generic Props as buildings have basic interiors.
Modular Building:
Outdoor Decorations:
Splines:
Outdoor:
Building:
Technical Details
Number of Static Meshes: 154 Meshes (street props, modular pieces for buildings, fences etc.)
Materials Complexity: Diffuse, Normal, AO, Roughness, Metallic(where applicable) & Emissive(where applicable)
Number of Materials: 6 master materials , 58 material instances, 1 Material Parameter Collection
Do Materials derive from a Master Material with instances as variation: Yes
Demo Scenes: Demo and the components overview scenes are included.
Number of Textures: 217
Texture Resolutions: from 512×512 to 2048×2048.
Number of Blueprints: 13(Building Modular Controller, Fences, Walls, Canals, Decoration Piece, Floor, Wall, Door, Fence, Bridge, Quoin, Road, Roof, Water)
Number of Editor Utility Widgets: 1 (WBP_Building_Construction_Widget)
Number of Enumerators: 32
Number of Structures: 25
Collisions: Yes
Supported Engine Versions
4.27, 5.0 – 5.3