Description
This is a Pack of Modular Weapons.
You can customize them as you wish to fit perfectly in your Game, and for more Variation in your Weapons.
Technical Details
10 Different types of Sword-Handles (Static Meshes)
10 Different types of Sword-Blades (Static Meshes)
10 Different types of Example Swords (Static Meshes)
3 Different Materials (Metal/Gold/Leather)
1 Master Material (Used for Instances)
3 Material Instances (Metal/Gold/Leather)
1 Preview Map
Instances have the option to: Change Textures: Albedo, Metal, Roughness, Normal
Change Values: Scale, Rotation
Change intensity: Metal, Roughness, Normal
Change Colour
LODs: No
Collision: Yes, Auto generated
Use Nanite: Yes, every Mesh
Skeletal Mesh: No
Number of Meshes: 30
Number of Textures: 11
Number of Materials: 3
Supported Development Platforms: PC, Console
Supported Target Build Platforms: 5.1
Documentation: None
Texture Sizes: 2048×2048 Resolution (All Textures)
Where are Textures from:
T_Gold_Albedo/Normal: https://ambientcg.com/view?id=Metal042A
T_Metal_Albedo/Normal: https://ambientcg.com/view?id=Metal041A
T_Gold/Metal_Roughness: https://quixel.com/assets/uh4obimc (ID: uh4obimc)
T_Leather_Albedo/Normal/Roughness: https://quixel.com/assets/uh4obimc (ID: uh4obimc)
T_Gold/Metal_Metal: Myself
Supported Engine Versions
5.1