8k Realistic Textures Pack: Bricks, Mosaics – 15 materials

This pack contains 15 8k textures of bricks and mosaics, that are easy to use and are as much as possible customizable!

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Description

Video review:

Levels are included in the pack!

Currently, this pack included 15 main Material Instances, 60 8k textures (15 Albedo, 15 Metallic, 15 Roughness, 15 Normal maps), and 3 levels (Overview, Pool, and Scene). Size of the pack – 11.7 GB.

All assets are in the Textures_Pack folder, which means migrating from one project to another will be easy and non-destructible.

SCALABILITY

The main content of this pack are textures, so you can use them in any way, and with any version of Unreal Engine, materials are just for an easier workflow and are very advanced ones, that allow you to control your tiling, saturation, contrast, normal power…

OPTIMIZATION / GAME USING

 

I’m not a game developer, mainly a visual artist, so this pack was created mostly for the best visuals and a variety of settings for each material. I don’t know how they will impact your performance in games where each fps is essential, so be aware to use them for creating games or optimizing-needed content without understanding how to use them for the best!

Technically all textures are 8k and very heavy, so the best usage for them – is cinematic videos / learning UE / projects where performance isn’t essential.

Of course you always can reduce size of the textures in your projects, but main idea of this pack – provide you the best resolution is possible.

DIFFERENCES BETWEEN UE5 AND UE4 VERSION

Textures and main Material Instances are the same, but as UE5 has better lighting and more options – the UE5 version has a lot prettier levels with better visuals (I tweaked some settings and a bit changed levels). So only change – pre-created levels. In the video and screenshots you will mostly see UE5 version of levels

FUTURE UPDATES AND SUPPORT

This is my first pack and the first test of Unreal Marketplace. I want to understand how here all work and what can be expected. I have some more ideas and fixes to implement in future updates if it will be worth it.

Also, there may be any problems or questions, so I will try to fix them or describe a solution as soon as possible.

 

Technical Details

Texture Resolutions:

Type of textures:

Number of Unique Materials and Material Instances:

Number of Textures:

Supported Development Platforms:

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.2