Cyber Girl Lia

3D model of charming Cyber Girl with robotic hands. Rigged with UE4 Epic Skeleton and has 92 Blendshapes. Include many color options for clothes, weapons and some body parts.

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Description

3D model of charming Cyber Girl with robotic hands. Rigged with UE4 Epic Skeleton and has 92 Blendshapes. Include many color options for clothes, weapons and some body parts.

Renders are made in Unreal Engine 4.

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Main Advantages:

Low-poly

Fully Rigged

Back hands (removable)

92 Blendshapes

Color Change Materials

4 types of weapons

Faces 120 649 Tris 201 182 Verts 113 115

⚙️

Originaly RIG was created in Maya by using advanced skeleton that based on UE4 Mannequin Epic skeleton. The main bones hierarchy is remained untouched for easy retargeting. The rig does not have any controls in scene, but if you need custom RIG from Maya for making animations you can contact me by mail denyshalan@gmail.com.

List of additional bones

Character’s Rig has been tested with various animations in:

Advanced Locomotion System V4

3rd person standard scene

92 Blendshapes created in advenced skeleton. Tested with Live Link Face in Unreal Engine 4.

Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

This model contain 3 different meshes with complete cloth sets.

Also in folder “Modular” you can find separate meshses and complete your own outfit. 

Full body with haircut and without haircut is included to this folder.

Adult parts are modeled in uncensored version (by request) and body textures for this meshses has censored and uncensored versions (also by request).

Shorts included only in long version (short version by request).

Some parts has material variations with ready textures and one color changed material.

Material ID Maps for

Eyes

Hair

Backpack

Front Sword, Back Sword, Leg Knifes, Back Knifes

Jacket, Lingerie

A Material ID map is used for changing the colors of a BaseMap separately. 

Use the included Material Instances to change the colors easily.

4K Textures

121 .PNG Textures

BaseColor, Normal, Roughness, Metallic, AO, MatID, Opacity, Emissive

8 Body Texture sets – Body, Head, Eyes, Eyelashes, Teeth, Hair, Finger Nails, Toe Nails

7 Body Cloth sets – Jacket, Jacket with no backpack (Jacket_Clean), Lingerie, Shorts, Hairband, Necklace, Boots

6 Body Weapons sets – Backpack, Front Sword, Back Sword, Leg Knifes, Back Knifes, Knife Holder

Unreal Engine Project

Supported version: 4.27+

Epic Skeleton rig with additional bones

Facial animations with 92 Morph Targets

Physics are included

Material Instances with MatID map for color change are included

3 Idle, 1 PopDance, 6 standart ThirdPerson animations are included

Included blueprint LiaLiveLink_BP for LiveLink head turns and eyes rotations

Included blueprint LiaLiveLinkRetarget_BP for BlendShapes names retargeting to proper Apple Arkit Blendshapes names

Include blueprint LiaSwords_BP for Modular mesh with swords in hands

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: 10

Animation types (In-place): Idle, Ninja Idle, PopDance, ThirtPerson standart animations

Number of characters: 1

Vertex counts of characters: 113 115

Number of Materials and Material Instances: 47 and 50

Number of Textures: 121

Texture Resolutions: (4096×4096, 2048×2048, 1024×1024, 512×512)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: (No)

Important/Additional Notes: No control rig included. Custom Maya rig created with advanced skeleton plugin by request.

Additional bones list

Supported Engine Versions

4.27, 5.0 – 5.2