Bunny Girl

✨ Cute Bunny Girl with modular parts, ARKitApple blendshapes, 4k textures. matID. Rigged to Epic skeleton. ✨

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Description

Hi! Meet my new character Bunny Girl! She’s cute, isn’t she?

Hope you enjoy it as much as I do.

Video preview

Rigged with Epic skeleton. Physics is enabled for hair.

Facial expressions are included (ARKitApple blendshapes)

You can change the COLOR: clothes, hair, eyes, brows and skin.

Character is MODULAR. The asset includes separated parts: body patrs, head, hair, clothes parts. Also added a whole body without seams.

4K Clothes(Albedo, Normal, Occlusion+Metallic+Roughness, ID)

4K Head (Albedo, Normal, Occlusion+Metallic+Roughness)

4K Body (Albedo, Normal, Occlusion+Metallic+Roughness)

4K Eyes (Albedo, Normal, Occlusion+Metallic+Roughness, ID)

2K Hair (Albedo, Alpha, Root, Depth, ID)

1K Eyelashes, Brows (Albedo/Alpha, matID]

FULL

Verts 60424

BODY

Verts 50662

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (No) Demo

Number of characters: 1

Vertex counts of characters: 60424

Number of Materials and Material Instances: 7 Materials, 32 Material Instances

Number of Textures: 34

Texture Resolutions: 4k, 2k, 1k

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Important/Additional Notes: Extra bones included for tail and ears. (hair_tail_l, hair_tail_l1, hair_tail_l2 hair_tail_r, hair_tail_r1, hair_tail_r2, coattail_l_side, coattail_l_side1, coattail_l_side2 coattail_r_side, coattail_r_side1, coattail_r_side2)

Physics is enabled for hair.

For clothes, you should use extra bones to avoid artifacts in the animation.

Supported Engine Versions

4.27, 5.0 – 5.3