Description
Being the Winners of the 7th Edition of GDHT 2022 10- day game development challenge, we have created a low – poly model of a off road car. This car model elements have all been modeled from scratch on 3Ds Max.
Features
Model Details
Environment
Technical Details
Total Count
Number of Unique Meshes:1
Collision:Yes(Car asset)
LODs:Yes
Number of Materials and Material Instances:10
Number of Textures:1
Supported platforms;
Windows:Yes
Mac:Yes
Blueprints: Yes, 5
Blueprint Description : BP_OffRoadCar_Pawn –
Break Lights are changed when pressing the breaks and reversing the vehicles.
Fog Lights can be toggled on and off.
BP_WHeelFront & BP_WheelRear
Wheel settings can be tweaked when adjusting the above blueprint.
Vehicle
Hand Brake-Spacebar
Fog Lights-L
Horn-H
Reset Car-R
Switch Camera-Tab
Wheel Turn:The turning of wheels is intended to work that way, when acceleration is increased the wheel should turn less than when it is slowed down and turned.
Plugins Used:
* These plugins should be enabled in order for this asset to work
Project Demo Link
UI Widget: W_VehicleStats
Supported Engine Versions
5.0 – 5.1