Description
1 head, hand short-long
4 shirt
2 pants
4 hat
3 helmet
vest, coat fabric, coat grass
3 armor hand
4 armor torso
4 shoulder armor
4 armor leg
3 shoes
3 armor thigh
2 belt
headband
4 masks
6 acces for helmet
2 horns for helmet
4 skirt thigh armor
rope- helmet, chest (armor)
rope- for body (winding)
cc_shoulder_armor_01_R
cc_shoulder_armor_01_001_R
cc_shoulder_armor_01_L
cc_shoulder_armor_01_001_L
Technical Details
Rigged: Yes
Rigged to Epic skeleton: Yes (ue4)
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: No
Number of Animations:0
Animation types (Root Motion/In-place):0
Number of characters:1
Vertex counts of characters:20k-75k ( the heaviest armor is about 140 thousand triangles with accessories )
Number of Materials and Material Instances:15/42 (uv-hat, body, fur, eye, shirt, belt-coat, pants-shoes, armor1, armor2, armor3, acces, skirt, armor leg, opasity)
Number of Textures:101
Texture Resolutions: 512-8k (8k shirt ,the rest of the clothing is 4k)
Supported Development Platforms:pc
Windows: Yes
Mac: not tested
Documentation: https://docs.unrealengine.com/5.0/en-US/modular-characters-in-unreal-engine/
Important/Additional Notes:no
Supported Engine Versions
5.0 – 5.3