Description
Quin is a low poly character in a fun, toony style. The pack comes complete with toy packaging and a few accessories to help him along his journey.
Quin’s hair, face and outfits are modular with the use of separate, snappable meshes, textures and a face card. The pack comes with simple material instances for his hair, face and outfits you can easily customize to your liking.
Quin’s skeletal mesh is already set up with sockets to fit his gear, face card and hair, including a sheath socket on his back for the sword. He’s also all set up for animation retargeting! Included are some modified default UE5 Mannequin animations to get you started as well as a simple animation blueprint and a player character blueprint so you can dive straight in and start making your game.
This pack is plug and play and ready to replace your default UE5 character so you can spend your time building adventures, not setting up characters.
Technical Details
Software Used: Maya, Zbrush, Photoshop and Affinity Designer
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: Partially (Includes some sample locomotion animations modified from the UE5 Third Person Template)
Number of Animations: 7
Animation types (Root Motion/In-place): In-place
Number of characters: 1
Vertex counts of characters: 3,205
Number of Materials and Material Instances: 20
Number of Textures: 10
Texture Resolutions: 1024×1024
Supported Development Platforms: Any
Windows: Yes
Mac: Yes
Documentation: N/A
Important/Additional Notes: N/A
Supported Engine Versions
5.0 – 5.3